![]() ![]() Throw a runner out at home from the outfield, 2. While using the Button Accuracy Meter, throw a perfect pitch by nailing the meter in the gold region in the following situations: 1. ![]() ![]() Throwing Controls – Button & Button Accuracy Interfaces Move Player Request Catcher’s Pitch Call/Pitch History You can also adjust PITCH ACCURACY by moving the right stick LEFT/RIGHT during release. Next, pull BACK on the right stick to start the PITCH DELIVERY, then push FORWARD quickly or slowly to set the velocity. To use PURE ANALOG PITCHING, start by selecting your PITCH TYPE and moving the left stick to your desired location in the zone. Pitching Controls – Pure Analog Interface Pitchout To use CLASSIC PITCHING, simply select your PITCH TYPE and move the left stick to your desired location. Pitching Controls – Classic Interface Pitchout Finally, set the PITCH ACCURACY by pressing S once the bar approaches the yellow line on the way back down. Press S once to start the METER and again as the bar reaches the top of the METER to control PITCH POWER. To use METER PITCHING, start by selecting a PITCH TYPE and moving the left stick to your desired location in the zone. Pitching Controls – Meter Interface Pitchout Press S at the smallest point of the PULSE to increase the accuracy of the pitch as it is released. To use PULSE PITCHING, start by selecting your PITCH TYPE and moving the left stick to your desired location in the zone. Pitching Controls – Pulse Interface Pitchout A real-time feedback trail displays to indicate motion accuracy. Use the right stick to follow the pattern as shown, while timing your motion with the outer ball icon for a good release point. ![]() Next, a gesture meter displays with the pattern you must follow for that pitch type and location. To use PINPOINT PITCHING, start by selecting your PITCH TYPE and moving the left stick to your desired location in the zone. Pitching Controls – Pinpoint Interface Pitchout Your controller will vibrate when your choice is confirmed. Use the right stick to determine Bunt Influence pre-pitch. Hitting Controls – Zone Interface Normal Swingīatting – Pre-Pitch Bunt Influence Influence a Drag Bunt Hitting Controls – Timing Interface Buttons Input Normal Swing So join me as we look back with reverence and regret at some of the high points and low points of Sony’s first gaming machine.Hitting Controls – Directional Interface Buttons Input Normal Swing That same box is also home to some stinkers and disappointments, unfortunately, proving that there’s no such thing as a perfect gaming experience. The PS1 can also be credited with spawning many now iconic game series’, with names like Gran Turismo, Tony Hawk’s Pro Skater, and Resident Evil all making their bones on the grey box. Expanding across a variety of genres, the original PlayStation ha something for everybody - be you a fan of JRPG’s, an arcade racer, a platform gamer, a person with a thirst for action or adventure, or just somebody who wanted to shoot and blow up a lot of stuff - there was a classic game or two within every genre. However, as I’ve mentioned in previous articles, a console lives and dies by the strength of its back catalog of games, and thankfully the PS1 had a litany of classic games that took full advantage of the hardware at their disposal. Released in 1995, it wasn’t the first home gaming system on the market, but with its CD game disks, sleek design and peerless graphic and sound design, it really felt like you were gaming in the future if you got your hands on one during its 5 th generation life cycle. The PlayStation 2 may have sold the most, and the PlayStation 4 may be the current and most powerful system Sony has released to date, but as far as “iconic” systems go, arguably none fits that category more than Sony’s first ever console. ![]()
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